[MCPE-24229] Zombies,if not zombies, has an extra hitbox layer Created: 03/Aug/17  Updated: 03/Aug/17  Resolved: 03/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.4.51, 1.2.0.2
Fix Version/s: None

Type: Bug
Reporter: Lilgator
Resolution: Duplicate Votes: 0
Labels: None

Issue Links:
Duplicate
duplicates MCPE-9999 Entity hit and collision boxes will s... Resolved
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

Zombies have an extra timed hitbox layer. If you were to kill a zombie and keep swipping at the area he died the hitbox is still there for atleast 2 seconds. Every time you swipe at that area within the 2 second time the game will play the zombie dies sound.
This is very difficult to deal with when you have a zombie spawner with 10 zombies stuck in a whole and you have to pause your swings to be able to kill another zombie.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 03/Aug/17 ]

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-9999.

It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.

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