[MCPE-24066] World won't load Created: 02/Aug/17 Updated: 07/Aug/18 Resolved: 07/Aug/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.1.4.51 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Crystal rodman | ||
| Resolution: | Cannot Reproduce | Votes: | 2 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - iOS - iPhone 6 Plus |
| Description |
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My survival world won't load. It's at 80.5 mb my creative world, at only 12mb is loading fine. My phone has more than enough free space, it has over 30 GB free space. I have put a lot of time and energy into this world. I've lost several worlds that I put countless hours into because of different issues. I dont want to lose this one too. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Aug/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by Crystal rodman [ 02/Aug/17 ] |
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Exactly. Facebook is 6 times as big and my phone has no issue processing it. Also I have the larger memory size, |
| Comment by PHO [ 02/Aug/17 ] |
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I'd say it's still a bug because iPhone 6 Plus has dual-core 64-bit ARMv8-A CPU and 1 GB of memory. |
| Comment by Christofer Scalise [ 02/Aug/17 ] |
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You may not understand but a 80mb world is pretty big. It probably isn't working because your device isn't powerful enough to run it. If your on Windows 10 you should have no problem but you are on iOS so yeah. It's not your fault it won't load (well it kinda is because you built the stuff to fill the memory) but it's mostly apples fault for not having a very powerful phone |