[MCPE-24035] Beacon beam passing a stained glass is slow Created: 01/Aug/17 Updated: 05/Jan/25 |
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| Status: | Open |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.18.20.26 Preview, 1.18.20.25 Beta, 1.17.20.23 Beta, 1.17.10, 1.16.210.53 Beta, 1.16.200.52 Beta, 1.16.0.55 Beta, 1.16.0.51 Beta, 1.15.0.56 Beta, 1.15.0.54 Beta, 1.14.20 Hotfix, 1.14.0.4 Beta, 1.14.1 Hotfix, 1.2.0.2, 1.2.0.31, 1.5.3, 1.6.0.30 Beta, 1.8.0, 1.13.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix, 1.18.10, 1.20.30, 1.20.51 Hotfix, 1.20.62 Hotfix, 1.21.0, 1.21.51 Hotfix |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | PTRN23 | ||
| Resolution: | Unresolved | Votes: | 452 |
| Labels: | beacon, beam, delayed, rendering | ||
| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Platform: | Multiple | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ADO: | 136101 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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It takes 5 seconds for the color of the beacon beam to change when placing a colored stained glass block over a beacon. This is an even bigger problem for slower devices (Please see |
| Comments |
| Comment by Math Bjbo [ 03/Jan/24 ] |
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Still affects 1.20.51, on Xbox One X. |
| Comment by Michael R Davison [ 15/Jul/21 ] |
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Still happening on 1.17.10 on a Nintendo Switch Lite. The game seems to be updating beacon color about every 4-5 seconds. I tried changing graphics settings, restarting the software, and moving the software from SD card to system memory. Nothing made a noticeable difference. I haven't noticed any other comparable lag in other aspects of the game. |
| Comment by Kevin Che [ 03/Jan/21 ] |
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This is really annoying for beacon contraptions. And I think this should be a pretty easy fix. If this delay existed for performance concerns in early versions, may I point out that many red stone components works fine on 1tick bases. Please just fix it. |
| Comment by PC_Screen [ 03/Nov/20 ] |
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Still affects beta 1.16.200.52. This ruins all kinds of rainbow beacon contraptions |
| Comment by bugsbugsbugs [ 16/Oct/20 ] |
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Also when you place a block, where the beacon beam can’t go through, it will not immediately vanish. |
| Comment by Gustavo Theodoro Mendes [ 12/May/20 ] |
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Version 1.13.1.5 |
| Comment by Gustavo Theodoro Mendes [ 12/May/20 ] |
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Bro when I put a glass with a color bao comes out with color comes out transparent |
| Comment by Sherlock H 110 [ 31/Oct/19 ] |
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been an issue since ages ago |
| Comment by Oval [ 27/Oct/19 ] |
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Still in latest beta! Annoying! |
| Comment by Gerardo [ 21/Jun/19 ] |
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Please fix this |
| Comment by Lio [ 11/Jun/19 ] |
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Still affects 1.12.0.11 Beta |
| Comment by Lio [ 07/Jun/19 ] |
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Still affects 1.12.0.10 Beta |
| Comment by Oval [ 14/Oct/18 ] |
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Confirmed for 1.8.0.8 beta. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 15/Aug/18 ] |
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Also an issue in the Java edition: |
| Comment by inxomnyaa [ 27/Aug/17 ] |
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I can confirm. Realised something today and in think it might relate: If colored, the texture is stitched together |
| Comment by gatharian [ 02/Aug/17 ] |
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Actually it happens on high end devices too. |
| Comment by ibrahim [ 01/Aug/17 ] |
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it could just be your device might be slow |