[MCPE-23997] Armor Stands Don't Change Pose When Powered by Redstone Created: 01/Aug/17  Updated: 27/Jul/18  Resolved: 15/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.2.0.2, 1.2.0.11
Fix Version/s: None

Type: Bug
Reporter: [Mojang] Mega_Spud (Jay Wells)
Resolution: Works As Intended Votes: 2
Labels: armor_stand, redstone

Attachments: JPEG File MegaSpud 093.JPG     JPEG File MegaSpud 094.JPG     JPEG File MegaSpud 152.JPG    
Issue Links:
Duplicate
is duplicated by MCPE-24037 Armor stands don't dance Resolved
Confirmation Status: Confirmed
Platform: Windows
CHK:
ADO: 79327

 Description   

Verification builds:
1.2.0.2 Retail

Summary:
Armour stands are supposed to be able to change their pose according to the strength of redstone power they are receiving. This feature doesn't seem to be working.

Steps to Reproduce:

  1. Place an armor stand
  2. Power a line of redstone into it

Observed Results:
The stand doesn't change it's pose

Expected Results:
It should react, and change it's pose based on the strength of the signal it receives.

Screenshots/Videos attached: Yes

Notes:
References:
Tweet describing the intended behaviour:

You can also choose poses using incoming redstone power Pretty cool for automation!

Also notice the How To Play section describes the intended behaviour:



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 15/Aug/17 ]

Update - This is working as intended, but has slightly different to normal redstone mechanics:
Armour Stands need to be dropped directly onto redstone dust, or on a slab directly above redstone dust, as pictured here:

Comment by Ursachi Emilian [ 02/Aug/17 ]

That's right,but it's another way to make armor stands to pose.Crouch(shift on Win.10),and if you are looking at the armor stand,it will apear a ''POSE'' text.That's it.

Comment by PTRN23 [ 01/Aug/17 ]

Oh great, you reported it first XD

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