[MCPE-23979] Render Distance Issue Created: 01/Aug/17 Updated: 05/Aug/21 Resolved: 05/Nov/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.2.0.2 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | ScottPlaysYT | ||
| Resolution: | Duplicate | Votes: | 6 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Android | ||||||||
| Description |
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Before updating to the 1.2 Beta, I could've set a maximum render distance of 14 chunks, now I can only set it to a maximum of 6 chunks. I'm playing on a Nvidia Shield Android TV |
| Comments |
| Comment by Jeremy ricker [ 27/Dec/17 ] |
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Still not for me |
| Comment by tabby cat craft [ 04/Nov/17 ] |
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Still not fixed in 1.2.3. This used to be a really good feature. |
| Comment by Yawei Li [ 04/Oct/17 ] |
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Still not fixed as of 1.2.2 |
| Comment by MD [ 21/Sep/17 ] |
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Katie is correct, but this game is not in beta any longer. I'm running v1.2.0 on iOS 10.x. Max render distance has been reduced/is still reduced to 6 chunks. I'm interested to hear if this is a bug, or if it's some restriction they had to put in place to accommodate all of the various devices. Agree with Nathan that we should be allowed to choose whatever distance our device can handle, at least in single-player mode. And even in MP mode, I'm not sure how the render distance of my device affects the other players. Maybe I can see farther, but...so? |
| Comment by Katie Heart [ 21/Sep/17 ] |
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Beta versions are by nature test versions and contain extra debug code which does slow down the game. They are also not designed to be considered a fininished product. |
| Comment by Nathan Martin [ 21/Sep/17 ] |
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Yeah this sucks. I just bought a new iPad with a render distance of 24 chunks. After updating it was only 14, the next time I logged on it was 6. That is unbelievable! For multiplayer I understand. But for single player it should be whatever your device can handle. |