[MCPE-23947] Observer clocks doesn't work Created: 01/Aug/17  Updated: 27/Jul/18  Resolved: 01/Nov/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.2.0.2, 1.2.0.9, 1.2.0.11, 1.2.0.15, 1.2.0.18, 1.2.0.22, 1.2.0.25, 1.2.0.31, 1.2.0.81, 1.2.1.1, 1.2.3.3, 1.2.5.0, 1.2.5.12
Fix Version/s: 1.2.5.15

Type: Bug
Reporter: Allan1905
Resolution: Fixed Votes: 3
Labels: observer, redstone-clock

Attachments: JPEG File MegaSpud 104.JPG    
Issue Links:
Duplicate
is duplicated by MCPE-24115 Observer Blocks do not detect other o... Resolved
is duplicated by MCPE-25633 2 Observers next to each other glitch... Resolved
Confirmation Status: Confirmed
Platform: Phone - Android - Motorola Moto G
CHK:
ADO: 82532

 Description   

Update by Mega_Spud:
Summary:
Observers that are facing each other don't give out a steady redstone clock signal, rather, they pulse so rapidly they constantly power an adjacent block.

Steps to Reproduce:

  1. Place two observers, facing each other
  2. Place redstone circuitry next to them, to clearly see the output.

Observed Results:
The observers pulse rapidly, so much so that they are essentially just outputting a steady power output.

Expected Results:
I expected a steady repeating pulse, as in the Java edition.

Screenshots/Videos attached: Yes

Java Edition:

Bedrock Edition:

Notes:


Original Description:
When you place two observers facing each other they're supposed to give a pulsating redstone signal (because they both update their back textures) but they don't



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 11/Sep/17 ]

This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).

Comment by MaladjustedPlatypus [ 17/Aug/17 ]

Atm the MCPE observers seem to have 0 delay when detecting other observers. This results in the redstone dust being pulse so often it is essentially always on.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 02/Aug/17 ]

Java Edition:

Bedrock Edition:

Comment by Greatsaga [ 02/Aug/17 ]

How was it a "bug" at all? Observer Blocks should be able to detect each other changing states.
The actual bug is that they are not doing so.

Comment by Nevan John Thomas [ 01/Aug/17 ]

I think the observer clock you are talking about was a bug and they fixed it

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