[MCPE-23847] Iron Golems have running animation when walking/not attacking Created: 01/Aug/17  Updated: 29/Jun/20  Resolved: 29/Jun/20

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.14.2.51 Beta, 1.13.0.9 Beta, 1.13.0.6 Beta, 1.4.1 (Nintendo Switch), 1.4.4.0, 1.2.0.2, 1.2.6.55, 1.2.6.60, 1.2.13.60, 1.2.16.3, 1.5.0.0, 1.4.3.0, 1.4.2.0, 1.6.0.5, 1.6.0.6, 1.6.0.30 Beta, 1.7.0.2 Beta, 1.6.0, 1.11.0.9 Beta, 1.10.0, 1.12.0.6 Beta, 1.11.1, 1.11.3, 1.11.4, 1.12.0
Fix Version/s: 1.16.0

Type: Bug
Reporter: Jon1337
Resolution: Fixed Votes: 10
Labels: animation, animations, iron-golem, running, walking

Attachments: PNG File irongolem.png    
Issue Links:
Blocks
is blocked by MCPE-39068 Iron golems have no leg animation Resolved
Duplicate
is duplicated by MCPE-29474 Irom golems sprinting for no reason Resolved
is duplicated by MCPE-44157 Iron golems are always running? Resolved
Relates
relates to MCPE-39548 Bug with iron golems arm position an... Resolved
relates to MCPE-48704 Iron golems don't display swaying ani... Resolved
Confirmation Status: Confirmed
Platform: Windows
CHK:
ADO: 93905

 Description   

So I was testing Iron Golem AI in 1.2.0.2, and noticed that they have weird animation
where they swing their arms around, when they should be just walking slowly casually (For example in Java edition's current version)

  • Test on Peaceful mode, nothing to attack
  • See that their default walking animation looks like running animation


 Comments   
Comment by Jon1337 [ 27/Mar/20 ]

I can confirm that this has been fixed

Comment by DrownedZombie [ 18/Mar/20 ]

Isn't this fixed in one of the 1.15 betas? They strolling speed has been reverted back to the slow one.

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