[MCPE-23686] TNT not igniting and oversized Created: 27/Jul/17 Updated: 07/Jan/25 |
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| Status: | Open |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.19.60.25 Preview, 1.19.30.21 Preview, 1.17.20.22 Beta, 1.17.10, 1.16.220, 1.16.0.58 Beta, 1.4.4.0, 1.1.4.51, 1.2.11.4, 1.4.3.0, 1.6.0.1, 1.4.2.0, 1.11.4, 1.14.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.1, 1.16.40 Hotfix, 1.16.100.59 Beta, 1.16.201 Hotfix, 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.17.34, 1.17.41 Hotfix, 1.18.12 Hotfix, 1.19.10, 1.19.20, 1.19.51, 1.19.73, 1.20.32 Hotfix, 1.21.22 Hotfix, 1.21.51 Hotfix |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Matthew | ||
| Resolution: | Unresolved | Votes: | 40 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Game Mode: | Creative | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Platform: | Multiple | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| ADO: | 125710 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Description |
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I noticed that when TNT is triggered in high amounts and then covered in water just before exploding, it remain frozen and does nothing but remain a useless, white, oversized block. As compared to a normal TNT block. To reproduce try: |
| Comments |
| Comment by Galactic098 [ 22/Sep/24 ] |
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affects 1.21.30
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| Comment by JayWorm [ 06/Sep/24 ] |
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I've managed to remove my unexploded TNT, the command will only remove unexploded TNT that's rendered and will not clear all blocks. You could run the command every time you discover any unexploded TNT. /kill @e[type=tnt] This worked on:
Jay |
| Comment by user-f2760 (Inactive) [ 10/Dec/23 ] |
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Layzpotato this never was marked as resolved, no need to scream and swear. Please only comment if you have new info to add. |
| Comment by FlyingLobster69 [ 10/Jul/23 ] |
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Still here in 1.20.102.0, and my world had no TNT involved so I'm not sure what could be causing this. It responds to gravity and drops when blocks underneath it are broken, and blocks cannot be placed where this cube occupies. I do have Vanilla RTX enabled though, idk if that could cause these to appear |
| Comment by Donn Curbow [ 14/May/23 ] |
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Happened to me yesterday...game updated to latest....white blocks everywhere after explosion. I'm having to take them all the way thru the map...bedrock.
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| Comment by tyveculis [ 23/Jul/22 ] |
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Issue still exists in 1.19.10 |
| Comment by Reyner Prabaswara [ 08/Nov/21 ] |
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similar to this https://www.reddit.com/r/MCPE/comments/pdnc0v/what_are_those_white_entity_blocks/ ? |
| Comment by Evan Fidler [ 31/Oct/21 ] |
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After I exploded a woodland mansion, I came back on about 4 days later, the white block floated to where it is know, must have been a defused tnt. |
| Comment by Natthan [ 16/Sep/21 ] |
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Affects 1.17.40.20 |
| Comment by alexander [ 15/Sep/21 ] |
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about a month ago a friend of mine on my realm said these white blocks were literally falling from the sky. recently I went on the realm and noticed these exact white entity blocks all over the place, scattered. I highly highly doubt they were once ant blocks seeing how there were so many and placed in random spots. plus my friend saw them fall. no idea how to get rid of them but it definitely ruined our world...... please fix mojang. xbox
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| Comment by Daniel Ryu [ 13/Apr/21 ] |
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Can conform for PS4 |
| Comment by ThatJadon 26 [ 29/Nov/20 ] |
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Can confirm for Nintendo Switch and PC |
| Comment by Adam Callender [ 15/Nov/20 ] |
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No textures or resource packs. The white blocks in my realms actually respond to gravity, as well I can pull them with fishing rods. Looks like silent whisperer has same issue recreated in Truly Bedrock ep. 53 for reference. |
| Comment by Matthew [ 12/Aug/20 ] |
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I had no texture pack installed, and the TNT does not seem to respond to anything such as gravity, pistons, or TNT. |
| Comment by PC_Screen [ 21/Jul/18 ] |
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The reason why this happens is because any tnt affected by this leaves your simulation distance at the exact moment it is about to explode. Since the game doesn't know what to do with it once they are back inside the range, you get a big white tnt entity just sitting there. Any earlier than this and the tnt will successfully detonate once it is within 10 chunks from you |
| Comment by Dylan Steffen [ 04/Aug/17 ] |
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ive gotten broken tnt like this before. idk why this happens but the closest estimate is a chunk update glitch where a ching with tnt updates and it stops igniting. i have no idea though. |