[MCPE-23555] Bone Meal use is not synced between client and server Created: 20/Jul/17  Updated: 24/Jul/18  Resolved: 24/Jul/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.4.51
Fix Version/s: None

Type: Bug
Reporter: Insane96MCP
Resolution: Cannot Reproduce Votes: 0
Labels: None

Attachments: PNG File After update.png     PNG File On Bonemeal use.png    
Confirmation Status: Unconfirmed
Platform: Phone - Android - Samsung Galaxy S5

 Description   

When using bonemeal in singleplayer you may notice that sometimes flowers spawn and they disappear
The same applies for crops, they grow, and then change state.

That's because the server generates a random number (to generate flowers, to make crops grow, etc.) and the client does that too. The client doesn't listen the server so does what it generated but as soon as the server sends an update for the block, the flower disappear or the crop changes growth state.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 24/Jul/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Generated at Sat Jan 11 15:39:14 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.