[MCPE-23498] TNT and Creeper Explosions Do Not Drop Blocks if the Default Gamemode is Creative Created: 18/Jul/17  Updated: 23/Dec/18  Resolved: 23/Dec/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.3.52, 1.1.4.51, 1.2.0.22, 1.2.1.1, 1.2.3.6, 1.2.5.15, 1.2.8.0, 1.5.2.1, 1.6.0.8 Beta
Fix Version/s: 1.8.0

Type: Bug
Reporter: MaladjustedPlatypus
Resolution: Fixed Votes: 0
Labels: tile-drops

Attachments: JPEG File MegaSpud 024.JPG     JPEG File MegaSpud 042.JPG    
Issue Links:
Duplicate
is duplicated by MCPE-25374 blocks destroyed by tnt do not drop Resolved
is duplicated by MCPE-29650 Explosion's bug Resolved
is duplicated by MCPE-29670 Creepers explosions Resolved
is duplicated by MCPE-32522 Exploded creeper bug Resolved
is duplicated by MCPE-33809 blocks will not drop when blown up by... Resolved
is duplicated by MCPE-35316 When creating a world in creative blo... Resolved
Relates
Confirmation Status: Confirmed
Platform: Windows
CHK:
ADO: 19390 / 94647

 Description   

Verification builds:
1.1.4.51 Retail

Summary:
Explosions do not drop blocks if the default game mode is set to 'creative'

Steps to Reproduce:

  1. Create a world with the default game mode set to Creative
  2. Place TNT or spawn a creeper, and ignite with flint and steel

Observed Results:
Blocks will not drop from the explosion all the time the world default is set to creative, regardless of the /gamerule or the personal game mode.

Expected Results:
Blocks should drop from the explosion, unless the relevant gamerule is changed manually.

Screenshots/Videos attached: Yes

Notes:


Original Description:

Expected behavior: When a block is destroyed by tnt, an item will be dropped.
Actual behavior: No items drop when a block is destroyed by tnt.



 Comments   
Comment by Mark St. Louis [ 18/Dec/17 ]

When a creeper explodes it always destroys all blocks in a 3x3 area around the creeper, none of these blocks ever get turned into entities. No additional damage to blocks outside of the 3x3 area seem to suffer any further damage from the explosion.
Since we can't use duping of TNT, i'm using creepers as renewable TNT. My farm has a mob farm above it, which extracts both creepers and skeletons and disposes of all other mobs. I drop the creeper into a 1wide, 2 deep hole surrounded by the block I would like to farm, either cobble/stone or trees. The skeleton tries to shoot a snow golem, but ends up shooting the creeper, the creeper detonates, and is supposed to turn 'some' of the blocks around the creeper into entity format, which are picked up by hoppers and stored into chests. However the creeper ALWAYS destroys all blocks around it, except obsidian, regardless to the blocks blast resistance. Furthermore the explosion does not seem to effect anything outside of the 3x3 area. I encased the area outside of the 3x3 with glass (very low blast resistance) and it does no damage to the glass at all.
Furthermore the creepers explosion damage does not seem effected by the difficulty. I expected to see a more powerful explosion which would have effected more blocks around the creeper, but this does not seem to be the case.

Comment by MaladjustedPlatypus [ 01/Nov/17 ]

Still occuring as of 1.2.5.15 in worlds whose default gamemode is creative.

Comment by MaladjustedPlatypus [ 22/Jul/17 ]

To expand upon this. Helen mentioned that, as of the current public update, even survival drops are not working as intended. The behavior was originally as per the description, but no longer. There is also supposedly a fix for 1.2, so at the very least it is being addressed.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 22/Jul/17 ]

Reopened due to further information received from the development team. (The issue is to do with the default gamemode for the world).

Updated title and description.

Comment by MaladjustedPlatypus [ 22/Jul/17 ]

I am aware of the drop rate. I can blow up hundreds of blocks and still have no drops. Were you able to get drops? I have tested this in several new worlds with nothing changed from the default settings. If the gamerule needs to be manually set, that behavior is bugged.

Edit: Video for proof. Not a single block drops. https://streamable.com/ibxnj

Comment by [Mojang] Mega_Spud (Jay Wells) [ 19/Jul/17 ]

Thank you for your report!
However, this issue has been closed as Cannot Reproduce.

We were unable to reproduce the problem you are describing in the latest version.

According to the wiki, Blocks destroyed by TNT explosions should have a 1⁄4 chance of dropping as an item.

You might want to check that you have the right gamerule applied to your world; use the command /gamerule dotiledrops and it should show you if they are enabled or not.

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