[MCPE-23283] Old world type sometimes does not render on the borders of the map Created: 08/Jul/17  Updated: 28/Dec/17  Resolved: 28/Dec/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.3.52
Fix Version/s: None

Type: Bug
Reporter: Huang Yueqian
Resolution: Invalid Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad Mini

 Description   

This problem has occured since the 1.1 update, and has never been patched in 1.1.1, 2 or 3.
The map is old-type and is relatively large in size. When opened, the map does not render fully, no matter waiting for how long. On one side of the borders, I can go pass and see all the flames (lightings) and "feel" the textures but everything is invisible beyond that truncated border. On other sides, I will no be able to get pass and when putting a block on these borders, the game crashes.

One solution is turning the old-type world infinite, but that is an unsatisfactory solution.

PLEASE LOOK INTO THIS ISSUE - ONE OF THE MOST SERIOUS SINCE I BOUGHT THE GAME VER.0.4



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 28/Dec/17 ]

Thank you for your report!

Crashes such as these are now logged automatically, so will be investigated further by the development team internally.

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