[MCPE-23239] [ ADDON ] can_power_jump glitches a polar bear's model Created: 07/Jul/17 Updated: 28/Aug/18 Resolved: 28/Aug/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.1.3.1, 1.1.3.52, 1.2.0.22 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Gerald Bove | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | behavior-pack | ||
| Attachments: |
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| Confirmation Status: | Confirmed |
| Platform: | Windows |
| CHK: | |
| ADO: | 80123 |
| Description |
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When can_power_jump and horse.jump_strength is applied to a polar bear, and the player jumps, the polar bear's model gets stuck in the upwards position. The hitbox stays on the ground but the model stays upright until you restart the game. Attached is a gif of it happening, and two json files. One for a polar bear, one for a pig. Both are the exact same. Pig works without a problem, polar bear gets stuck. (if using my json files, you'll need to tame the polar bear with any type of fish and interact with it like a horse) |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 28/Aug/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines. Quick Links: |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Jul/17 ] |
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Confirmed to affect 1.1.3.52 Added test world with BP applied: Polar Horse.mcworld |