[MCPE-23106] Clone mob spawner Created: 01/Jul/17  Updated: 01/Jun/20  Resolved: 01/Jun/20

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.2.50, 1.1.3.1, 1.2.13.60, 1.2.16.3, 1.5.0.0, 1.5.3, 1.6.0.30 Beta
Fix Version/s: None

Type: Bug
Reporter: John
Resolution: Cannot Reproduce Votes: 3
Labels: clone, mob_spawner, pickblock

Issue Links:
Duplicate
is duplicated by MCPE-36754 Bug with Spawners, not showing mobs i... Resolved
Relates
relates to MCPE-56879 Spawners animations are invisible Resolved
Game Mode: Creative
Confirmation Status: Confirmed
Platform: Phone - Android - Google Pixel
CHK:
ADO: 74266

 Description   

Cloning mob spawners, e.g. a cow mob spawner, to a new location works. However, the animated cow inside the mob spawner spinning around isn't there anymore.



 Comments   
Comment by [Mod] GoldenHelmet [ 01/Jun/20 ]

It appears this ticket was reopened by mistake earlier this year. I am not able to reproduce the issue in the current release version (1.14.60). When I clone a naturally-generated mob spawner, the cloned spawner shows the same mob spinning as the original. (Note that due to MCPE-56879, you have to turn off Outline Selection in video settings and point the crosshair at the spawner to see the mob spinning.)

Comment by [Mojang] Mega_Spud (Jay Wells) [ 19/Aug/19 ]

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Comment by StealthyExpertX [ 25/Aug/18 ]

Yes this is an issue and confirmed by me as well I submitted a report before didn't know this one existed.

 

Comment by [Mojang] Mega_Spud (Jay Wells) [ 30/Apr/18 ]

Confirmed to affect the latest beta still when using ctrl+pickblock on a valid mob spawner.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 01/Jul/17 ]

I can confirm this issue also. Worth noting that it also affects spawners placed with NBT data, via the pickblock function.

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