[MCPE-23042] Ghast Fireballs Carry On After the Ghast Is Killed Created: 28/Jun/17  Updated: 14/Aug/17  Resolved: 14/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.3.1
Fix Version/s: None

Type: Bug
Reporter: [Mojang] Mega_Spud (Jay Wells)
Resolution: Works As Intended Votes: 0
Labels: None

Confirmation Status: Confirmed
Platform: Phone - Android - Oneplus (Specify in description)
CHK:
ADO: 74259

 Description   

Verification builds:
1.1.3.1 Retail

Summary:
Ghast fireballs should disappear if the ghast that fired it dies. This is what happens in the Java edition, and used to happen in MCPE, but it has changed in a recent update.

Steps to Reproduce:

  1. Kill a ghast that has shot a fireball at you

Observed Results:
The ghast dies, and the fireball continues on it's path until it hits something.

Expected Results:
Usually the fireball would disappear when the ghast dies.

Screenshots/Videos attached: No

Notes:
Wiki Reference:

If a ghast is killed, any fireball launched by that ghast will disappear.


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