[MCPE-22797] Natural Texture Pack Gliched Created: 21/Jun/17  Updated: 14/Jun/18  Resolved: 14/Jun/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.1.51
Fix Version/s: None

Type: Bug
Reporter: Charlie Parsons
Resolution: Cannot Reproduce Votes: 2
Labels: None

Attachments: PNG File IMG_0172.PNG     JPEG File IMG_0642.JPG    
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad 4

 Description   

When I load any of my worlds with the natural texture pack I am greeted with the glass looking really buggy I have reset global resources and it is still the same. I have included a screenshot of what the glass looks like.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 14/Jun/18 ]

Thank you for your report!
However, this issue has been closed as Cannot Reproduce.

We were unable to reproduce the problem you are describing in the latest version.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by Nano [ 21/Jun/17 ]

Sunflowers are also super buggy - the textures don't even line up correctly. Newly planted pumpkins and watermelons don't even show up at all. Several different items don't change sizes when they are put in an item frame – red and brown mushrooms do this, so do ladders. There are probably more. Lllamas and beds don't have a texture - if I have another texture pack layered beneath this one, that texture pack shows through on the llamas and beds.
Unripe cocoa beans also look weirdly flat. They are invisible in the normal texture, but look flat in city and natural pack.

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