[MCPE-22741] Fill command doesn't give repeater the correct delay Created: 18/Jun/17  Updated: 27/Dec/17  Resolved: 27/Dec/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.0.55, 1.1.1.1, 1.1.2.50, 1.1.3.1, 1.1.4.51, 1.1.5.0
Fix Version/s: 1.2.8.0

Type: Bug
Reporter: Siddhu
Resolution: Fixed Votes: 1
Labels: /fill, redstone, redstone_repeater

Issue Links:
Relates
relates to MCPE-15793 Redstone components don't apply the c... Reopened
Confirmation Status: Confirmed
Platform: Phone - iOS - iPhone 5S
CHK:
ADO: 74279

 Description   

I was using /fill to place repeaters with a 4-tick delay, but when I placed a redstone block in front of the repeaters the delay seemed like it was only 1-tick. When I tapped on the repeater to change the tick delay it worked properly again.

Steps to Reproduce:

1. In the chat type "/fill ~ ~ ~ ~4 ~ ~ unpowered_repeater 15" (without quotes)
2. Place a redstone block in front of the line of repeaters to power them all.

What I expected to happen:
The repeaters would power each with a 4-tick delay.

What actually happened:
The repeaters powered up faster than they were supposed to. It seemed like 1-tick for each repeater.

This happened with command blocks executing the command as well, and using /setblock or /clone doesn't help. The delay is still inconsistent.

(The world was creative, peaceful difficulty, cheats enabled, flat world type.)


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