[MCPE-22708] Maps stored in chests lose their data tag on restart Created: 16/Jun/17  Updated: 23/Jun/17  Resolved: 23/Jun/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.0.55, 1.1.1.1
Fix Version/s: None

Type: Bug
Reporter: David Frost
Resolution: Duplicate Votes: 0
Labels: None

Attachments: File Minecraft_ Windows 10 Edition 6_16_2017 12_59_09 PM.mp4    
Issue Links:
Duplicate
duplicates MCPE-22883 Maps in containers are re-named as "U... Resolved
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

The tag for maps that pops up when you hover over them, with the map number, the really long map number and the scaling info, etc,, disappears when you store the maps in a chest and restart the game. Instead of the info popup, each map reverts to "Unknown Map".

Once you bring the map into your inventory, the info tag will reappear, and the maps themselves are fine and in the same state of completion you left them, but it makes it difficult to choose which map you need from the chest. I've taken to keeping them in numerical order in the chest to alleviate this.



 Comments   
Comment by [MCPE Mod] Celesian [ 23/Jun/17 ]

This ticket has been marked as a duplicate of MCPE-22883, in favor of the more general or better information provided.

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