[MCPE-22664] GearVR: Wired Audio Distortion and Crash with moving Minecarts Spreading to All Audio Output Created: 15/Jun/17  Updated: 28/Dec/17  Resolved: 28/Dec/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.0.55, 1.1.1.0, 1.1.2.50, 1.1.3.1, 1.1.3.52
Fix Version/s: None

Type: Bug
Reporter: Gideon Morris
Resolution: Invalid Votes: 2
Labels: None

Issue Links:
Duplicate
is duplicated by MCPE-21939 Minecart sound cancels out all other ... Resolved
Confirmation Status: Unconfirmed
Platform: Gear VR

 Description   

I am using the 2017 Gear VR with a brand new galaxy S8 phone.

While using wired headphones, every time a minecart (on a track or not) moves for any reason the audio starts to distort. If the minecart keeps moving the audio distortion worsens and the game crashes. The audio distortion doesn't happen if a minecart is moving and the wired headphones are not plugged in, however as soon as the wired headphones are plugged in the audio distorts with a moving minecart. The distortion also persists if a minecart moves and the wired headphones are unplugged, making the same distortion with the phone's speaker. The crashes lead to save corruption and loss of progress.

tl;dr Moving MineCarts + Wired Headphones cause Audio Distortion that spreads to all Audio Output and Crashes.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 28/Dec/17 ]

Thank you for your report!

Crashes such as these are now logged automatically, so will be investigated further by the development team internally.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by Bradley [ 16/Jul/17 ]

I'm having the exact same issue on my S8+ with 2017 gear vr.

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