[MCPE-22554] I keep getting the same book over and over when enchanting. Created: 11/Jun/17 Updated: 08/Jul/19 Resolved: 25/Nov/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.1.0.55, 1.1.1.0, 1.1.4.51 |
| Fix Version/s: | 1.2.5.52 |
| Type: | Bug | ||
| Reporter: | David Frost | ||
| Resolution: | Fixed | Votes: | 9 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| Platform: | Windows | ||||||||||||||||
| CHK: | |||||||||||||||||
| ADO: | 72143 | ||||||||||||||||
| Description |
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Every time I save and restart the game, the available book enchantments reverts to some sort of default, every single time: 1. Power I I have six of the Fortune II etc books (and previously had 4 that I used), and 4 of the Power I books because I didn't feel like wasting 3 levels on something I already have. Once I've passed this initial offering, I get other choices as normal. But once I save and restart the game, I'm back to square one with the above three options ALWAYS being the first available choices. I've even tried activating a new list of choices by putting book and lapis in the slots and checking out the results. Before the 1.1 update, these choices would have been locked in, and no matter which of my three enchanting tables I used, I would have had to pick one of these choices in order to generate a new trio of choices. Now, since the 1.1 update, no matter what options I'm given, if I restart the game, those previous options disappear and I'm back to being stuck with the Power 1/Flame Aspect I/Fortune II etc trio. |
| Comments |
| Comment by Namitha Kumar [ 07/Jul/17 ] |
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This happens to me on my single player world on Minecraft Windows 10 Edition 1.1.3. Every time I enchant something, the enchantments change. But when I leave the world and come back once again, the enchantments revert to the default enchantments which I got before enchanting that item. |
| Comment by David Frost [ 15/Jun/17 ] |
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@Stephen Smith: Thanks for pointing out that it happens with every item. If the enchantments are useful, this might actually come in handy in some cases. |
| Comment by David Frost [ 14/Jun/17 ] |
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Yeah, as "problems" go, I admit that it doesn't even rank going on a list of problems. I just thought somebody might like to know. I just wish the default enchantment included Unbreaking III. |
| Comment by Stephen Smith [ 14/Jun/17 ] |
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Actually, every single item gives the exact same set of enchantments (for each item) on restart. The enchantment seed used to be set per world, now it's apparently resetting every time the world is reloaded. Fortunately, after the first enchantment, as you noticed, the available enchantments are still random. |
| Comment by Bill Kleinhomer [ 13/Jun/17 ] |
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I also get this. Also additional issues surrounding the Enchantment Table, but I have seen this. |