[MCPE-2231] Game force closes during "Generating World - Building Terrain" phase Created: 12/Apr/13  Updated: 07/May/15  Resolved: 17/Jul/14

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 0.6.1
Fix Version/s: None

Type: Bug
Reporter: Patrick Schmidt
Resolution: Cannot Reproduce Votes: 1
Labels: crash

Attachments: Zip Archive daddy.zip    
Game Mode: Survival
Confirmation Status: Unconfirmed
Platform: Phone - iOS - iPhone 4S

 Description   

Today (4/11/13) I find I cannot load a particular saved world. When I try to load it, the green progress bar on the "Generating world, Building Terrain" screen will fill halfway, then the game force closes to the iPhone home screen. The "Generating chunks" screen does not appear before the game force closes. I have loaded this world before today without any problems.

After noticing this issue, I tried loading other saved worlds, and they loaded without incident. I was also able to create a new world without any trouble. It seems this glitch has only affected this one world, which was unfortunately my most developed play through. The game is otherwise perfectly functional and delightfully addictive.



 Comments   
Comment by tommo [ 17/Jul/14 ]

Cleaning up all the old issues - please reply if this affects 0.9.3.

Comment by martin lorimer [ 27/May/13 ]

causes game to close during load (building terrain)

Comment by martin lorimer [ 27/May/13 ]

having similar issue on android.
start game> select world>
"building terrain" - bit of progress bar and game closes. (crash)

will add a zip of world folder, other worlds working ok.

Generated at Sat Jan 11 14:16:44 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.