[MCPE-22232] Plastic Texture Pack Created: 02/Jun/17 Updated: 26/Sep/18 Resolved: 26/Sep/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.1.0.55 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Ori Sivan | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad Air |
| Description |
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The plastic texture pack once enabled will not show the correct health and armor texture above the hotbar |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 15/Dec/17 ] |
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Is this still an issue in the latest version? |
| Comment by Ori Sivan [ 13/Jun/17 ] |
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Why? The texture pack should always have the correct textures? |
| Comment by Jonathan Hanzel [ 13/Jun/17 ] |
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That image shows my settings menu, if your settings menu has the "UI Profile" set to "Classic" then this is working as intended |
| Comment by Jonathan Hanzel [ 13/Jun/17 ] |
| Comment by Ori Sivan [ 13/Jun/17 ] |
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Why is it like this only in classic ui it's a texture pack? Why should it make a difference |
| Comment by Jonathan Hanzel [ 12/Jun/17 ] |
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Do you have the "Classic" UI? If so, this is working as intended |
| Comment by Ori Sivan [ 12/Jun/17 ] |
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This applies to all Texture Packs by Mojang |