[MCPE-22135] Mouse Sensitivity Reverts to Default Each Time Game is Run Created: 31/May/17  Updated: 14/Feb/18  Resolved: 14/Feb/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.9.1, 1.1.5.0
Fix Version/s: 1.2.10.2

Type: Bug
Reporter: Lee Neighoff
Resolution: Fixed Votes: 1
Labels: None

Issue Links:
Duplicate
is duplicated by MCPE-21262 Sensitivity Bug Resolved
is duplicated by MCPE-22143 Mouse Sensitivity Not Saved Resolved
Relates
relates to MCPE-16688 Screen gets very twitchy sometimes Reopened
relates to MCPE-20484 Settings Reset Resolved
relates to MCPE-24677 Mouse sensitive still too high even s... Resolved
Confirmation Status: Unconfirmed
Platform: Windows

 Description   

The in-game sensitivity appears to revert to default each time the game is run. This, however, is not reflected by the in-game sensitivity option, and subsequent changes to the in-game sensitivity do not appear to do much. Fiddling with the sensitivity and window size seem to eventually resolve the issue for the running game instance, but I have been unable to create a reproducible method of fixing it.

This appears to only affect KB/M controls, as controller input is very consistent.



 Comments   
Comment by Lee Neighoff [ 14/Feb/18 ]

The bug was fixed in early 1.2, but I forgot to mark this as resolved. My bad!

Comment by [Mojang] Mega_Spud (Jay Wells) [ 16/Jan/18 ]

Is this still an issue in the latest version?

Comment by Lee Neighoff [ 12/Sep/17 ]

Persists in 1.1.5.0. Will test in 1.2.0.31.

Comment by Lee Neighoff [ 13/Jul/17 ]

Occurs in 1.1.3, albeit rarely. Attempting to find a way to reproduce.

Comment by Lee Neighoff [ 06/Jul/17 ]

Appears to be fixed.

Comment by Lee Neighoff [ 03/Jun/17 ]

This appears to be fixed in version 1.1. I will continue to test to see if the issue creeps up again.

Generated at Sat Jan 11 15:33:44 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.