[MCPE-21930] Blurry Blocks in Inventory/Hotbar on High Resolution Resource Packs Created: 14/May/17 Updated: 25/Apr/20 Resolved: 12/Feb/20 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.13.0.13 Beta, 1.13.0.9 Beta, 1.0.8.1, 1.0.9.1, 1.1.0.55, 1.1.1.51, 1.12.1, 1.12.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Lukas Voigts | ||
| Resolution: | Cannot Reproduce | Votes: | 7 |
| Labels: | block, windows10 | ||
| Attachments: |
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| Confirmation Status: | Confirmed |
| Platform: | Windows |
| CHK: | |
| ADO: | 306489 |
| Description |
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Update: The game needs a deeper fix than editing terrain_texture.json. Even creators from the Marketplace want a proper fix. See https://twitter.com/Sphax84/status/1168847920654901248
Installing resource packs higher than the 64x resolution (64x, 128x, etc.) will result in the blocks becoming very blurry in the inventory on the Windows 10 Edition. This can make it very hard to distinguish different types of similar blocks (see attached screenshots). This only seems to happen with blocks. The items are easily recognizable and not blurry. This only happens on the Windows 10 Edition, not the pocket edition. It only happens in the Inventory and Hotbar. Holding the block will show the normal block. To reproduce this issue: Many people have told me about the issue, and it can be very annoying trying to find the correct block. Screenshots: |
| Comments |
| Comment by Konrad Smuga [ 25/Apr/20 ] |
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is there any solution for this? Its happening even in new version of minecraft
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| Comment by [Mojang] Mega_Spud (Jay Wells) [ 12/Feb/20 ] |
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Thank you for your report! We were unable to reproduce the problem you are describing in the latest version. Quick Links: |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 04/Sep/19 ] |
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Reopened for review. |
| Comment by Lukas Voigts [ 03/Sep/19 ] |
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Please consider re-opening this. The game needs a proper fix. Simply changing the mipmapping level can cause other issues. |
| Comment by David Rojas [ 06/May/19 ] |
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Hi! I'm having this exact problem. And not just with the menu, but also with the distant blocks and objects. I can see that by editing the terrain_texture.json the issue can be fixed. Could you please tell what are the modifications that need to be made on that file in order to fix the issue? Thank you! |
| Comment by [Mod] tryashtar [ 30/Nov/17 ] |
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Okie dokie then |