[MCPE-21690] End Cities don't generate when seeds are pulled from Minecraft Windows 10 Created: 01/May/17 Updated: 28/Mar/18 Resolved: 28/Mar/18 |
|
| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.1.0.9 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Fors Coyt Anderson | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - Android - HTC Other (Specify in description) |
| Description |
|
I have found a seed that when pulled from windows10 edition and played on MCPE doesn't generate End Cities. Device: HTC Adreno (HTCD160LVWPP Adreno (TM) 304 Steps to reproduce: Note:I haven't tried this with any other seeds but I am sure if it happens with one seed pulled from Windows 10 edition it happens with others as well. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 28/Mar/18 ] |
|
Thank you for your report! We were unable to reproduce the problem you are describing in the latest version. End cities were generated in the example seed you had given. Quick Links: |
| Comment by PHO [ 24/May/17 ] |
|
Probably WAI because the world generation algorithm has been changed in 1.1 at least for generated structures such as end cities but no 1.1 beta for w10 is currently available. |