[MCPE-21629] Minecraft PE - Wrong "Wololo" evoker sound Created: 28/Apr/17  Updated: 05/Jul/24  Resolved: 31/Jul/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.0.9, 1.1.0.55, 1.1.1.1
Fix Version/s: 1.2.0.2

Type: Bug
Reporter: Alex Anders
Resolution: Fixed Votes: 1
Labels: evocation_illager, sheep, sound

Attachments: PNG File Screenshot_20170428-153419.png    
Issue Links:
Duplicate
is duplicated by MCPE-21721 Evoker's sounds when summoning and ch... Resolved
Relates
relates to MCPE-183772 Evoker does not play the sound for su... Open
relates to MCPE-21465 Evoker - Wrong Sound When Summoning V... Resolved
Confirmation Status: Confirmed
Platform: Android
CHK:
ADO: 68499

 Description   

When the evoker changes the sheep color from blue to red, the "Wololo" sound isn't played. Actually, a wrong sound is played, the one when the evoker spawns the evocation fangs.

Steps to reproduce:

  1. Isolate an evoker and a blue sheep from one another, like in the image. (first, make a 5x4 cobblestone wall rectangle, trim it at the middle, spawn the sheep, dye it in blue and spawn the evoker).
  2. The evoker changes the sheep's color to red, but is played other sound than "Wololo".

Phone: Lenovo A328

This bug affects other older 1.1 versions, like 1.1.0.8. The first version, which is 1.1.0.0, doesn't have this problem.


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