[MCPE-213] Multiplayer: Host goes to sleep and clients are disconnected without the server knowing Created: 12/Sep/12 Updated: 17/Jul/14 Resolved: 17/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.4.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | John Doe | ||
| Resolution: | Cannot Reproduce | Votes: | 6 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPod Touch |
| Description |
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If the server host's device falls asleep, the quests disconnect, but are in the same world, just the host is not there and anything they do does not show up in the host's game and vice versa. Hosts have to be very careful not to let their device sleep or else the guests lose their items. |
| Comments |
| Comment by tommo [ 17/Jul/14 ] |
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Cleaning up all the old issues - please reply if this affects 0.9.3. |
| Comment by Jamie [ 13/Mar/14 ] |
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Yes I can confirm this does this in 8.0 |
| Comment by Mike Creuzer [ 12/Dec/13 ] |
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I've seen this behavior in Android 0.7.6 |
| Comment by Tails [ 10/Apr/13 ] |
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Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. |
| Comment by Michelle [ 19/Sep/12 ] |
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Yes I did notice people get disconnected when devices fall asleep. I've worked around until is confirmed or resolved by adjusting the general settings in ios to never autolock. Not sure other devices have that option though. |