[MCPE-20893] Falling entities (such as sand) are a bit buggy Created: 03/Apr/17  Updated: 16/Mar/21  Resolved: 16/Mar/21

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.13.0.1 Beta, 1.12.0.14 Beta, 1.16.210.60 Beta, 1.16.210.54 Beta, 1.15.0.8 RTX Beta, 1.16.0.60 Beta, 1.15.0.51 Beta, 1.14.20 Hotfix, 1.12.0.2 Beta, 1.4.4.0, 1.1.0.0, 1.1.0.55, 1.1.1.1, 1.1.3.52, 1.1.4.51, 1.2.0.2, 1.1.5.0, 1.2.0.9, 1.2.0.22, 1.2.0.31, 1.2.3.6, 1.2.5.12, 1.2.9.1, 1.2.10.1, 1.2.10.2, 1.2.13.5, 1.2.14.3, 1.2.13.54, 1.2.13.60, 1.2.16.3, 1.5.0.1, 1.4.0.5, 1.5.0.4, 1.4.3.0, 1.4.2.0, 1.6.0.5, 1.6.0, 1.7.0.3 Beta, 1.7.1, 1.7.0, 1.9.0.2 Beta, 1.9.0.3 Beta, 1.8.0, 1.8.1, 1.10.0, 1.11.0, 1.12.0.6 Beta, 1.11.4, 1.13.0.2 Beta, 1.12.0, 1.14.30 Hotfix, 1.14.60 Hotfix, 1.16.201 Hotfix
Fix Version/s: 1.16.210

Type: Bug
Reporter: CSpider
Resolution: Fixed Votes: 8
Labels: None

Attachments: File Record_2019-08-24-17-55-10.mp4     PNG File Screenshot_2017-04-02-21-15-12.png    
Issue Links:
Duplicate
is duplicated by MCPE-12118 Falling Sand, Gravel and Anvil animat... Resolved
is duplicated by MCPE-30069 anvils with strange animation falling... Resolved
is duplicated by MCPE-31141 Texture flickers when a falling tile ... Resolved
is duplicated by MCPE-31517 Anvil with visual bugs Resolved
is duplicated by MCPE-35318 Placing sand over snow there is a bug... Resolved
is duplicated by MCPE-38430 Anvil bug when falling under water Resolved
is duplicated by MCPE-47876 Anvil falls shaked Resolved
Relates
relates to MCPE-12118 Falling Sand, Gravel and Anvil animat... Resolved
relates to MCPE-18900 Sand, gravel, and concrete powder wil... Resolved
Confirmation Status: Confirmed
Platform: Tablet - Android - Other (Specify in description)
CHK:
ADO: 80824

 Description   

Since MCPE-18900 bug was partially fixed, there's still a small bug. When sand falls on something, the sand entity teleports and disappears, but the sand block itself is on the block it fell on. I'm on Samsung galaxy tab 4
Steps to reproduce
Make a pillar 5 or more blocks high.
Place an extended piston on the bottom.
Place an anvil, gravel or sand on the side of the pillar.
When the item fallson the piston, the items texture stretches for a split second.



 Comments   
Comment by CSpider [ 29/Sep/20 ]

Mark as Fixed please

Comment by Drageon DB (Dragonborn) [ 27/Aug/19 ]

Affecting in 1.13.0.6, due to anvil falls was shaked and the mp4 video was attachmented.

Comment by Drageon DB (Dragonborn) [ 25/Aug/19 ]

Affecting version 1.13.0.6 due to anvils fall is shacked

Comment by [Mojang] Mega_Spud (Jay Wells) [ 01/Jul/19 ]

This still affects Anvils in the latest 1.13 beta also.

Comment by [MCPE Mod] Auldrick [ 09/Jan/18 ]

You can also just place a sand on a piston extending upward and retract the piston. The sand seems to fall one block too far for an instant, then returns to where it belongs. It looks like the client allows the block to fall through the piston head/block 34, then is corrected by the server.

Comment by [Mojang] Mega_Spud (Jay Wells) [ 14/Sep/17 ]

This bug has been reported to our internal bug tracker for further testing and a fix. It is scheduled to be fixed in one of the future updates (no specific date can be provided).

Comment by [Mojang] Mega_Spud (Jay Wells) [ 01/Sep/17 ]

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response.

To help us test the issue you are having, could you please add steps to reproduce the issue, or upload a test world that shows the issue in action?

Thank you.

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