[MCPE-20767] Observer sends out two redstone pulses when a piston head retracts in front of it Created: 01/Apr/17 Updated: 02/Aug/17 Resolved: 31/Jul/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.1.0.0, 1.1.0.9, 1.0.9.1 |
| Fix Version/s: | 1.2.0.2 |
| Type: | Bug | ||
| Reporter: | Michael Jerome P Reyes | ||
| Resolution: | Fixed | Votes: | 5 |
| Labels: | observer, redstone | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||
| Platform: | Android | ||||||||||||||||
| CHK: | |||||||||||||||||
| ADO: | 70574 | ||||||||||||||||
| Description |
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Observer block causes a 2 pulse tick after receiving a block update from a retracting piston. Also the my device is Sony E5353 |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 31/Jul/17 ] |
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Fixed for 1.2.0.2 (referring to pistons only, not pushing a block) |
| Comment by Bruno [ 23/Jul/17 ] |
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Win 10 - 1.1.4 sticky piston with block moving in front of the observer |
| Comment by PHO [ 23/May/17 ] |
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Confirmed on 1.0.9 / iOS and attached a very trivial test world. Also note that when it observes a block pushed by a piston, it also emits pulses twice. |
| Comment by Michael Gill [ 06/Apr/17 ] |
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It seems to work correctly with a sticky piston and block. If the observer detects an empty piston is redstone dust, when in a chain especially, the result is a pulsing output. With sticky pistons and blocks the chain can be world height and you still just get one pulse output. |