[MCPE-20746] 0xfe RakNet wrapper packet is compressed out of the box Created: 01/Apr/17  Updated: 20/Apr/17  Resolved: 20/Apr/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.1.0.0, 1.1.0.1, 1.1.0.3
Fix Version/s: 1.1.0.5

Type: Bug
Reporter: [MCPE Helper] Dylan K. Taylor
Resolution: Fixed Votes: 2
Labels: None

Confirmation Status: Community Consensus
Platform: Phone - Android - LG Other (Specify in description)
CHK:
ADO: 66659

 Description   

EVERYTHING is compressed. Every game packet is stuffed inside the 0xfe wrapper, and now the 0xfe wrapper is compressed. This means that, once again, LoginPacket is double-compressed, which means that servers cannot identify the client's protocol version, can't disconnect them correctly for outdated server/outdated client, compression becomes non-optional, etc...

This information was obtained using MCPE 1.1 beta 1 and a custom server.



 Comments   
Comment by [MCPE Helper] Dylan K. Taylor [ 05/Apr/17 ]

This issue is still present in MCPE 1.1.0.1 beta.

Generated at Sat Jan 11 15:28:17 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.