[MCPE-20578] Entities controlling other entities don't know how to float Created: 26/Mar/17  Updated: 30/Aug/17  Resolved: 30/Aug/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.4.11, 1.0.6.0, 1.0.5.54, 1.1.0.0, 1.1.0.9, 1.1.0.55, 1.1.1.1
Fix Version/s: 1.2.0.22

Type: Bug
Reporter: Zeb
Resolution: Fixed Votes: 0
Labels: ai, baby-zombie, baby-zombie-pigman, baby-zombie-villager, entity, skeleton-horseman, spider-jockey

Issue Links:
Relates
relates to MCPE-19167 one of four skeleton horse skeleton r... Resolved
Confirmation Status: Confirmed
Platform: Windows
CHK:
ADO: 68881

 Description   

When a rider entity is controlling a mount, and the mount is in deep water, they will both sink, as the controlling entity doesn't know to float in the water while riding another entity.

Steps to Reproduce:

  1. Enter a Creative world.
  2. Above or near a deep body of water, spawn a pig and some baby zombies. Eventually a baby zombie jockey will spawn.
  3. Switch to survival mode and approach the baby zombies. If there is a baby zombie jockey, it will quickly mount the pig.
  4. Switch back to creative mode and push/drop the baby zombie riding the pig into the water.
  5. Notice how it sinks instead of floating like either the pig or the baby zombie would do if they were separate.


 Comments   
Comment by Zeb [ 30/Aug/17 ]

Fixed as of 1.2.0.22. (Possibly fixed earlier, but I'm not going to bother checking.)

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