[MCPE-20565] Using the Command / Effect Instant_Health 100000 30 to 255 when given the effect to the player when he loses life he does not regenerate Created: 24/Mar/17  Updated: 17/Apr/18  Resolved: 17/Apr/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.6.0, 1.0.5.54, 1.1.0.0, 1.1.0.1, 1.1.0.3, 1.1.0.4, 1.1.0.5, 1.1.0.8, 1.1.0.9
Fix Version/s: None

Type: Bug
Reporter: MAXS
Resolution: Cannot Reproduce Votes: 1
Labels: None

Confirmation Status: Unconfirmed
Platform: Phone - Android - Samsung Galaxy S5 Mini

 Description   

Steps to Reproduce

You are using the command / effect Instant_Health 100000 lv 30 to 255 when it receives the effect for the player and it receives damage, life does not regenerate automatically



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 17/Apr/18 ]

Thank you for your report!
However, this issue has been closed as Cannot Reproduce.

We were unable to reproduce the problem you are describing in the latest version.

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Comment by Anomonous Anomonous [ 05/Apr/17 ]

Oh. That's called integer overflow. The character restores so much health it wraps around into the negatives.

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