[MCPE-20565] Using the Command / Effect Instant_Health 100000 30 to 255 when given the effect to the player when he loses life he does not regenerate Created: 24/Mar/17 Updated: 17/Apr/18 Resolved: 17/Apr/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.0.6.0, 1.0.5.54, 1.1.0.0, 1.1.0.1, 1.1.0.3, 1.1.0.4, 1.1.0.5, 1.1.0.8, 1.1.0.9 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | MAXS | ||
| Resolution: | Cannot Reproduce | Votes: | 1 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Phone - Android - Samsung Galaxy S5 Mini |
| Description |
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Steps to Reproduce You are using the command / effect Instant_Health 100000 lv 30 to 255 when it receives the effect for the player and it receives damage, life does not regenerate automatically |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 17/Apr/18 ] |
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Thank you for your report! We were unable to reproduce the problem you are describing in the latest version. Quick Links: |
| Comment by Anomonous Anomonous [ 05/Apr/17 ] |
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Oh. That's called integer overflow. The character restores so much health it wraps around into the negatives. |