[MCPE-20508] Client spams the server with packets when using armor with enchanting Created: 20/Mar/17  Updated: 23/Apr/18  Resolved: 23/Apr/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.4.11, 1.1.0.1, 1.1.0.3, 1.1.0.5
Fix Version/s: None

Type: Bug
Reporter: Niclas Olofsson
Resolution: Cannot Reproduce Votes: 6
Labels: protocol, server

Confirmation Status: Community Consensus
Platform: Windows
CHK:
ADO: 64017

 Description   

When the player is wearing armor with enchanting, the client will franticly spam the server with armor updates on every tick. This has been verified on both MiNET and PM. Log extract below:

2017-03-15 22:00:04,925 [DedicatedThreadPool-ab7b9255-fee5-4302-8dc9-e4c568c775b0_7] DEBUG MiNET.MiNetServer - > Receive: 33 (0x21): McpeMobArmorEquipment
2017-03-15 22:00:04,977 [DedicatedThreadPool-ab7b9255-fee5-4302-8dc9-e4c568c775b0_5] DEBUG MiNET.MiNetServer - > Receive: 33 (0x21): McpeMobArmorEquipment
2017-03-15 22:00:05,028 [DedicatedThreadPool-ab7b9255-fee5-4302-8dc9-e4c568c775b0_8] DEBUG MiNET.MiNetServer - > Receive: 33 (0x21): McpeMobArmorEquipment
2017-03-15 22:00:05,079 [DedicatedThreadPool-ab7b9255-fee5-4302-8dc9-e4c568c775b0_6] DEBUG MiNET.MiNetServer - > Receive: 33 (0x21): McpeMobArmorEquipment
2017-03-15 22:00:05,130 [DedicatedThreadPool-ab7b9255-fee5-4302-8dc9-e4c568c775b0_1] DEBUG MiNET.MiNetServer - > Receive: 33 (0x21): McpeMobArmorEquipment
2017-03-15 22:00:05,182 [DedicatedThreadPool-ab7b9255-fee5-4302-8dc9-e4c568c775b0_4] DEBUG MiNET.MiNetServer - > Receive: 33 (0x21): McpeMobArmorEquipment



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 23/Apr/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
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Comment by [MCPE Helper] Dylan K. Taylor [ 06/Apr/17 ]

Affects 1.1.0.1

Comment by inxomnyaa [ 06/Apr/17 ]

Same happens while riding an entity without even moving. PlayerInputPacket though

Comment by [MCPE Helper] Dylan K. Taylor [ 05/Apr/17 ]

Confirmed on 1.0.5.0 with a custom server and also with execution tracing between vanilla clients. Only affects enchanted armor.

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