[MCPE-20496] / Effect (speed) command does not work properly when using it on some mob Created: 19/Mar/17  Updated: 02/Nov/17  Resolved: 02/Nov/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.5.13, 1.0.6.0, 1.0.5.54, 1.1.0.0, 1.1.0.1, 1.1.0.3, 1.1.0.4
Fix Version/s: 1.2.3.6

Type: Bug
Reporter: MAXS
Resolution: Fixed Votes: 2
Labels: None

Confirmation Status: Confirmed
Platform: Phone - Android - Samsung Galaxy S5 Mini
CHK:
ADO: 54383

 Description   

Update by Mega_Spud

The speed effect doesn't apply to all mobs/entities.

What I expected to happen:
I expected the command /effect @e speed 150 50 to apply to all entity/mobs

What actually happened:
Several mobs were unaffected.

Steps to Reproduce:

  • Use the command /effect @e speed 150 50
  • Notice that some mobs are not affected

List of mobs that don't appear to get the speed affect (update):

  • Creeper
  • Villager
  • Zombie
  • Pigman
  • Sheep

Original Description:
Steps to Reproduce

1.Use the / effect (Speed) command on some mob for eg a zombie. As you can see the zombie still gets its normal speed instead of increasing it



 Comments   
Comment by MAXS [ 22/Apr/17 ]

This issue has been fixed in 1.1.0.5

Comment by Anomonous Anomonous [ 05/Apr/17 ]

I honestly expected the undead mobs to get slowness instead. Because all positive effects they get become negative and vice Versa.

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