[MCPE-20280] Approaching a rendering chunk will fling villagers away. Created: 10/Mar/17 Updated: 02/Apr/17 Resolved: 02/Apr/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.0.4.11 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | EljIce | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad Mini |
| Description |
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I have been playing a mcpe world for about 3 months, spawned some villagers in too. After the recent update : 1.0.4.11, i started to notice villagers being quite far from the village (about 30 blocks away). And while I was flying around, I saw the harrowing action that made my villagers disappear. Villagers were being flung/teleported and falling in water while the chunks were rendering. My ipad has no mods nor jailbroken, map wasn't downloaded. I was running the default mcpe. The village didn't contain any tnt or redstone of any kind, which seems suspicous. Hopefully this will be fixed or else all the villagers will be attacked by mobs or falling from heights. |
| Comments |
| Comment by Zeb [ 02/Apr/17 ] |
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I have no idea what happened here or if it was even a bug that caused it. Whatever the case, a considerable amount of bugs relating to entities have been fixed recently, and no one has been able to reproduce this bug, so I'm resolving as cannot reproduce. |