[MCPE-2020] Arrows stay suspended in air when fired at door Created: 08/Mar/13 Updated: 04/May/17 Resolved: 02/Apr/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.6.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Alexander Williams | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Plausible | ||||||||
| Platform: | Tablet - iOS - iPad 2 | ||||||||
| CHK: | |||||||||
| Description |
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When an arrow is fired at a a door, between the "window" part and the base, it sticks in the door. When the door is opened, the arrow stays in position, hovering, unlike if it hits the lower door, where it use falls to the ground. The arrow must hit the actual door. |
| Comments |
| Comment by Tails [ 02/Apr/13 ] |
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Duplicate of |
| Comment by Alexander Williams [ 09/Mar/13 ] |
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Only if on bottom half |
| Comment by Luis Robles [ 09/Mar/13 ] |
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If you open/close the door the arrows will go to the ground or will affect you xD |
| Comment by Alexander Williams [ 09/Mar/13 ] |
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It's one of those cool glitches. |
| Comment by Luis Robles [ 09/Mar/13 ] |
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Confirmed iPod Touch 5g and 4g |