[MCPE-20160] Villager sounds are mismatched Created: 25/Feb/17  Updated: 19/Dec/18  Resolved: 19/Dec/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.4.0, 1.0.4.1, 1.0.4.11, 1.0.6.0, 1.0.5.54, 1.1.0.0, 1.0.6.52, 1.1.0.5, 1.0.7.0, 1.1.0.9, 1.1.0.55, 1.1.2.50, 1.1.3.1, 1.1.4.51, 1.2.0.2, 1.1.5.0, 1.2.0.9, 1.2.0.11, 1.2.0.15, 1.2.0.18, 1.2.0.22, 1.2.0.25, 1.2.0.31, 1.2.0.81, 1.2.8.0
Fix Version/s: None

Type: Bug
Reporter: gatharian
Resolution: Cannot Reproduce Votes: 2
Labels: sound, trading, villager

Issue Links:
Relates
relates to MCPE-19732 Ocelot Cats Don't Purr Resolved
relates to MCPE-20379 Wolves are missing some idle sounds Resolved
relates to MCPE-23839 Horses idle sounds are delayed Resolved
relates to MCPE-24643 Villager trade item is still grayed o... Resolved
Confirmation Status: Confirmed
Platform: Tablet - Android - Samsung Galaxy Tab S
CHK:
ADO: 68833

 Description   

There is a problem with villager trading sounds. To reproduce the problem make sure you trade with a villager one or more times.

Successful trades still almost always give two different sounds at once.

  • Idle
    and
  • Trading complete

The sounds that represent each are found here:
http://minecraft.gamepedia.com/Villager



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 19/Dec/18 ]

Cleaning up old tickets: This ticket has not been updated recently (~1 year) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by Mr.SCane [ 09/Mar/17 ]

Effects 1.0.4.11

Generated at Sat Jan 11 15:26:00 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.