[MCPE-19762] Passive mobs DESPAWN upon game reload Created: 16/Jan/17 Updated: 28/Jan/17 Resolved: 17/Jan/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.0.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Caio Netto | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Windows | ||||||||
| Description |
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Passive mobs used for farming are totally despawning upon reload of a world. I have a cow and a sheep farm. Every single session it starts only with only one or two (needless to say, if one, my farm is really ruined). I tend to it, bring more, feed, reproduce, get the numbers to ~10 After a reload, back to one or two! This is just game-breaking in survival! |
| Comments |
| Comment by Caio Netto [ 28/Jan/17 ] |
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This bug totally breaks survival and it is open for nearly 2 years? that tells me too much about how Mojang is bug-fixing this game. |
| Comment by PHO [ 17/Jan/17 ] |
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Yes it really ruins the fun but it is a known, long-standing bug that hasn't been fixed yet: |