[MCPE-19740] Wolves don't jump while chasing mobs. Created: 14/Jan/17  Updated: 23/Apr/24  Resolved: 23/Apr/24

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.16.100.53 Beta, 1.0.0, 1.0.1, 1.0.3, 1.0.4.0, 1.0.4.1, 1.1.5.0, 1.16.201 Hotfix
Fix Version/s: 1.20.80.21 Preview, 1.20.80

Type: Bug
Reporter: Carlos Pulido
Resolution: Fixed Votes: 5
Labels: ai, wolf

Confirmation Status: Confirmed
Platform: Multiple
CHK:
ADO: 402967

 Description   

When a player next to a tamed wolf hits a mob, the wolf will start chasing that mob to kill it, but it doesn't jump while trying to attack it as opposed to PC and console versions.



 Comments   
Comment by [Mod] tryashtar [ 31/Aug/20 ]

Confirmed in 1.16

Comment by [Mojang] Mega_Spud (Jay Wells) [ 28/Aug/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by [Mojang] Mega_Spud (Jay Wells) [ 20/Feb/17 ]

Affects 1.0.4.0.
Expected behavious as described on the wiki:

Wolves attack their targets by leaping at them in exactly the same manner as spiders, but cause no damage while in midair. Tamed wolves will attack an animal the player starts to attack.

Comment by PHO [ 16/Feb/17 ]

Confirmed on iOS. This means wolves never jump up blocks while chasing mobs.

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