[MCPE-19707] mipmap problems with Nvidia SHIELD Portable Created: 12/Jan/17  Updated: 07/Feb/18  Resolved: 07/Feb/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.0
Fix Version/s: None

Type: Bug
Reporter: Reece
Resolution: Cannot Reproduce Votes: 1
Labels: None

Attachments: JPEG File 1484259942706-1759915064.jpg     PNG File Screenshot_20170112-094202.png    
Confirmation Status: Confirmed
Platform: Tablet - Android - Other (Specify in description)
CHK:

 Description   

I'm having performance issues with my Nvidia SHIELD Portable. I do believe it has to do with the mipmap levels. the blocks look pixelated from a distance but with my phone the game looks fine. to mention about performance yes it should be able to handle Minecraft Pocket Edition Were talking about an Nvidia SHIELD Device here.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Feb/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue, then please comment below and update the ticket description following the Issue Guidelines.

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Comment by Reece [ 12/Jan/17 ]

This is the mipmap problem the game looks like its got noise all over the blocks

Comment by Reece [ 12/Jan/17 ]

No its a Nvidia Shield Portable

Comment by [MCPE Mod] Celesian [ 12/Jan/17 ]

Can confirm on a Nvidia Shield Tablet K1

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