[MCPE-19690] Dragon Head Item is Pixelated Created: 10/Jan/17 Updated: 10/Aug/17 Resolved: 10/Aug/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.0.0, 1.0.2, 1.0.4.11, 1.0.5.3, 1.0.5.54, 1.1.0.0, 1.1.0.9, 1.1.0.55, 1.1.4.51, 1.2.0.2 |
| Fix Version/s: | 1.2.0.11 |
| Type: | Bug | ||
| Reporter: | [Mojang] Mega_Spud (Jay Wells) | ||
| Resolution: | Fixed | Votes: | 4 |
| Labels: | dragon_head, texture | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||
| Platform: | Windows | ||||||||
| CHK: | |||||||||
| ADO: | 53946 | ||||||||
| Description |
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The dragon head inventory item model is extremely pixelated. See screenshots for comparison with the Java item model. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 10/Aug/17 ] |
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Fixed in 1.2 beta build 4! |
| Comment by LucyLou [ 07/Feb/17 ] |
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Confirmed for 1.0.2 |
| Comment by Hernan Sanchez [ 10/Jan/17 ] |
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This is not a bug, this is a feature. The dragon head and other heads are 2D in MCPE compared to the java's 3D model in the PC version. This is working as expected. |