[MCPE-19686] VR interface with Touch switches randomly between hand-tracked and floating. Created: 09/Jan/17  Updated: 07/Feb/18  Resolved: 07/Feb/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.0
Fix Version/s: None

Type: Bug
Reporter: Roger Isaac
Resolution: Cannot Reproduce Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Platform: Windows

 Description   

I am using an Oculus Rift with Touch controllers, and the control scheme where the interface locks to your hands in the game. However, when I'm in my realm with my friend, the interface will frequently, and seemingly randomly, switch itself to the original VR view where it floats in front of you rather than locking to your hands.

As soon as I press any button on the Touch controllers, the interface will instantly switch back to the hand tracked version. However, after anywhere from a few seconds to 30-40 seconds (assuming I don't press any controller buttons again), the interface will switch back to the original floating view.

The thing is that if I play alone (either offline or in our realm) this does not happen, and the interface stays locked to my hands. It only happens when I'm online with someone else.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Feb/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue, then please comment below and update the ticket description following the Issue Guidelines.

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Comment by Roger Isaac [ 15/Jan/17 ]

Playing today, and the problem is back.

My friend was already in our realm, and the interface problem started happening again.

After he logged out, the problem disappeared along with him.

Not sure if it makes a difference - although I am playing in VR, he isn't.

Comment by Roger Isaac [ 13/Jan/17 ]

Just to update this, for the past couple of days (from about the 11th), this has stopped happening.

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