[MCPE-19686] VR interface with Touch switches randomly between hand-tracked and floating. Created: 09/Jan/17 Updated: 07/Feb/18 Resolved: 07/Feb/18 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.0.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Roger Isaac | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | None | ||
| Confirmation Status: | Unconfirmed |
| Platform: | Windows |
| Description |
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I am using an Oculus Rift with Touch controllers, and the control scheme where the interface locks to your hands in the game. However, when I'm in my realm with my friend, the interface will frequently, and seemingly randomly, switch itself to the original VR view where it floats in front of you rather than locking to your hands. As soon as I press any button on the Touch controllers, the interface will instantly switch back to the hand tracked version. However, after anywhere from a few seconds to 30-40 seconds (assuming I don't press any controller buttons again), the interface will switch back to the original floating view. The thing is that if I play alone (either offline or in our realm) this does not happen, and the interface stays locked to my hands. It only happens when I'm online with someone else. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Feb/18 ] |
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Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue, then please comment below and update the ticket description following the Issue Guidelines. Quick Links: |
| Comment by Roger Isaac [ 15/Jan/17 ] |
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Playing today, and the problem is back. My friend was already in our realm, and the interface problem started happening again. After he logged out, the problem disappeared along with him. Not sure if it makes a difference - although I am playing in VR, he isn't. |
| Comment by Roger Isaac [ 13/Jan/17 ] |
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Just to update this, for the past couple of days (from about the 11th), this has stopped happening. |