[MCPE-1960] The flowing water sound does not play in the game but it's in the files Created: 27/Feb/13 Updated: 06/Sep/15 Resolved: 10/Sep/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.6.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Flynn | ||
| Resolution: | Works As Intended | Votes: | 0 |
| Labels: | water | ||
| Game Mode: | Survival |
| Confirmation Status: | Unconfirmed |
| Platform: | Tablet - iOS - iPad 2 |
| Description |
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The flowing water sound does not play although the sound is in the files |
| Comments |
| Comment by tommo [ 10/Sep/13 ] |
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Missing feature - PE currently hasn't the capability of playing a lot of sounds at once, adding water would consume precious slots. |
| Comment by Luis Robles [ 10/Sep/13 ] |
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This could be a missing feature, i think this could be "fixed" because Tommaso added recently the fire sound |
| Comment by Chew [ 29/Mar/13 ] |
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Not coded in, like pigman on the PC. |
| Comment by Flynn [ 02/Mar/13 ] |
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With Ifile |
| Comment by Jeremy Beach [ 01/Mar/13 ] |
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how did you access the files? |