[MCPE-19544] Endermen can teleport away during death animation Created: 30/Dec/16 Updated: 05/Jan/25 |
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| Status: | Reopened |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.17.30.22 Beta, 1.16.20.54 Beta, 1.14.25.1 Beta, 1.4.1 (Nintendo Switch), 1.4.4.0, 1.0.0, 1.0.2, 1.0.3, 1.0.4.1, 1.0.7.0, 1.1.0.8, 1.1.0.9, 1.1.0.55, 1.2.2.3, 1.4.3.0, 1.4.2.0, 1.6.0.5, 1.5.0.14, 1.6.0.6, 1.5.2.1, 1.6.0.8 Beta, 1.8.0, 1.16.201 Hotfix, 1.17.30, 1.19.51, 1.21.51 Hotfix |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | [Mojang] Mega_Spud (Jay Wells) | ||
| Resolution: | Unresolved | Votes: | 26 |
| Labels: | drops, enderman | ||
| Attachments: |
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| Issue Links: |
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| Confirmation Status: | Confirmed | ||||||||||||||||||||||||||||||||||||||||||||
| Platform: | Multiple | ||||||||||||||||||||||||||||||||||||||||||||
| CHK: | |||||||||||||||||||||||||||||||||||||||||||||
| ADO: | 47063, 966159 | ||||||||||||||||||||||||||||||||||||||||||||
| Description |
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Endermen teleport away from where they die, meaning that their drops (XP, Enderpearls) can end up some distance away from the player. Although they may teleport when they receive damage, when they actually die they should stay in the same place. Steps to Reproduce:
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| Comments |
| Comment by [Mod] GoldenHelmet [ 08/Sep/22 ] |
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This is really the same issue as MCPE-37789 and MCPE-45081. Death simply has no effect on mob behavior in general. Apparently it has been coded to block specific behaviors on an ad hoc basis, e.g. |
| Comment by Jan Spietschka [ 29/Sep/21 ] |
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Still an issue in 1.17.30.
Actual result: This is very random, as it seems that you must hit the enderman perfectly at the moment it tries to teleport, which is perfect to the tick and with no indication of it happening beforehand. As such this is very hard to reproduce. |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 20/Aug/21 ] |
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Thank you for your report! Is this still an issue in the latest version? If so, please add a comment or update the affected version field. To make your bug report as effective as possible, please try and include the following steps to reproduce the problem:
If your ticket does not look like the example given here, then it's likely to be closed as incomplete. This ticket will automatically reopen when you reply. Quick Links: |
| Comment by Rus Ares [ 07/Aug/20 ] |
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I see this is an issue for bedrock, but I play on Java and can confirm. Is this reported for Java? If it is, can you direct me to that issue? |
| Comment by Lio [ 30/Jul/18 ] |
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Still affects 1.6.0.8 |
| Comment by Lio [ 12/Jul/18 ] |
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Still affects 1.6.0.6 |
| Comment by Lio [ 10/Jul/18 ] |
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Still affects 1.6.0.5 |
| Comment by Allan1905 [ 23/Apr/17 ] |
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Also affects 1.1.0.8 |
| Comment by Specialistol [ 12/Feb/17 ] |
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Also affects 1.0.3 |
| Comment by Zeb [ 20/Jan/17 ] |
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Confirmed to affect 1.0.2. |
| Comment by Specialistol [ 30/Dec/16 ] |
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I believe this issue is actually a bit more generic than just endermen. All mobs seem to partially behave as if they are alive during their death animation. Mob behaviors I've noticed during their death animation:
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