[MCPE-19538] Deep ocean chunks slower to render than all other chunks. Created: 29/Dec/16  Updated: 05/Sep/17  Resolved: 05/Sep/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.0
Fix Version/s: None

Type: Bug
Reporter: Thomas Kreeger
Resolution: Duplicate Votes: 1
Labels: None

Issue Links:
Duplicate
duplicates MCPE-19308 World chunk generation/rendering is s... Resolved
Confirmation Status: Unconfirmed
Platform: Tablet - iOS - iPad 4

 Description   

I've been testing seeds in creative mode and flying around to see if anything is interesting near spawns. For all biomes other than extreme hills, my tablet renders pretty quickly, with some minor slowdown. For deep ocean biome chunks, the rendering can just pause for 5 - 30 seconds.

I've noticed that crossing oceans in survival mode in a boat also can't seem to keep up rendering chunks as fast as I can move and frequently have to wait a similar amount of time for the renderer to catch up.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 05/Sep/17 ]

Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-19308.

It has been linked to this report. If you have additional information, please add it to that report.
If you have not, please search before reporting, as it's likely that one exists already.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Generated at Sat Jan 11 15:23:37 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.