[MCPE-19537] Sound never resumes if incoming call overlay's game. Created: 29/Dec/16 Updated: 03/Jan/17 Resolved: 03/Jan/17 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.0.0 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Thomas Kreeger | ||
| Resolution: | Duplicate | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Confirmation Status: | Unconfirmed | ||||||||
| Platform: | Tablet - iOS - iPad 4 | ||||||||
| Description |
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When receiving a call, iOS puts an answer/decline overlay and pauses the game. When that happens the sound effects turn off until I close the game and reopen it. I get these types of notifications on my iPad for FaceTime Audio. |