[MCPE-19499] Cauldrons output full signal strength when they're 2/3 full Created: 27/Dec/16 Updated: 17/Jul/19 Resolved: 17/Jul/19 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 1.0.0, 1.1.0.5, 1.1.0.9, 1.2.3.6, 1.2.8.0, 1.2.13.54, 1.6.1, 1.8.0, 1.10.0, 1.11.0, 1.12.0 |
| Fix Version/s: | 1.12.0 |
| Type: | Bug | ||
| Reporter: | Jack Gayner | ||
| Resolution: | Fixed | Votes: | 4 |
| Labels: | None | ||
| Attachments: |
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| Confirmation Status: | Confirmed |
| Platform: | Windows |
| CHK: | |
| ADO: | 54650 |
| Description |
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Cauldrons filling with rain water will show a signal strength of three before the cauldron is actually full. |
| Comments |
| Comment by [Mojang] Mega_Spud (Jay Wells) [ 17/Jul/19 ] |
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This was fixed in an earlier version. |
| Comment by [MCPE Mod] Celesian [ 13/Jan/17 ] |
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Can confirm for 1.0.0 |