[MCPE-19499] Cauldrons output full signal strength when they're 2/3 full Created: 27/Dec/16  Updated: 17/Jul/19  Resolved: 17/Jul/19

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.0, 1.1.0.5, 1.1.0.9, 1.2.3.6, 1.2.8.0, 1.2.13.54, 1.6.1, 1.8.0, 1.10.0, 1.11.0, 1.12.0
Fix Version/s: 1.12.0

Type: Bug
Reporter: Jack Gayner
Resolution: Fixed Votes: 4
Labels: None

Attachments: PNG File 2016-12-27.png    
Confirmation Status: Confirmed
Platform: Windows
CHK:
ADO: 54650

 Description   

Cauldrons filling with rain water will show a signal strength of three before the cauldron is actually full.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 17/Jul/19 ]

This was fixed in an earlier version.

Comment by [MCPE Mod] Celesian [ 13/Jan/17 ]

Can confirm for 1.0.0

Generated at Sat Jan 11 15:23:27 UTC 2025 using Jira 9.12.2#9120002-sha1:301bf498dd45d800842af0b84230f1bb58606c13.