[MCPE-19411] Teleportation Glitch In Multiplayer Created: 23/Dec/16  Updated: 14/Jun/20  Resolved: 04/May/17

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.0
Fix Version/s: None

Type: Bug
Reporter: Gabriel D
Resolution: Invalid Votes: 0
Labels: None

Confirmation Status: Unconfirmed
Platform: Windows

 Description   

Retracted.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 04/May/17 ]

Thank you for your report!
However, this issue has been closed as Invalid.

Unfortunately we don't accept issues related to External Servers here on the bug tracker, but please add more details if you think this also happens when connecting to normal vanilla MCPE servers (realms, LAN, XBL).

I'd suggest contacting the server owner directly or seeking help on the Minecraft forums.

Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki

Comment by [MCPE Helper] Dylan K. Taylor [ 24/Jan/17 ]

When you teleport a player, you need to use the `reset` mode in MovePlayerPacket. https://github.com/pmmp/PocketMine-MP/blob/master/src/pocketmine/network/protocol/MovePlayerPacket.php#L31. That alleviates most of the issue, and the rest is, I believe, simply to do with bad server-side chunk tracking.

Note that this issue does not ever occur on a Realms server or in vanilla multiplayer. This is a server issue.

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