[MCPE-1938] Fog turns to sky underground, given distance Created: 24/Feb/13 Updated: 06/Sep/15 Resolved: 17/Jul/14 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.6.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Alexander Williams | ||
| Resolution: | Cannot Reproduce | Votes: | 0 |
| Labels: | clouds, fog, sky | ||
| Attachments: |
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| Game Mode: | Survival |
| Confirmation Status: | Plausible |
| Platform: | Tablet - iOS - iPad 2 |
| CHK: |
| Description |
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In a massive underground structure, looking from one end from about 3/4 the distance shows just plain fog. Walking backwards, however, makes the fog become sky, with animated clouds. There should not be clouds underground. |
| Comments |
| Comment by tommo [ 17/Jul/14 ] |
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Cleaning up all the old issues - please reply if this affects 0.9.3. |
| Comment by Luis Robles [ 10/Mar/13 ] |
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This is work as intened because the render distance of the chunks is very short |
| Comment by Alexander Williams [ 24/Feb/13 ] |
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Actually, in the screenshots, I simply turned my head to a different angle to see the clouds. |