[MCPE-1936] Incorrect Baby Animals Health <3 <3 <3 Created: 23/Feb/13 Updated: 15/Jun/14 Resolved: 24/Feb/13 |
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| Status: | Resolved |
| Project: | Minecraft (Bedrock codebase) |
| Component/s: | None |
| Affects Version/s: | 0.6.0, 0.6.1 |
| Fix Version/s: | None |
| Type: | Bug | ||
| Reporter: | Luis Robles | ||
| Resolution: | Invalid | Votes: | 0 |
| Labels: | None | ||
| Issue Links: |
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| Game Mode: | Survival | ||||||||||||
| Confirmation Status: | Unconfirmed | ||||||||||||
| Platform: | Tablet - iOS - iPod Touch 5 | ||||||||||||
| Description |
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Baby Animals have the same health as the adults animals. What i expected was that Baby animals had to have less health than adult animals, like in the PC version. How to reproduce: I remembered that in 0.3.0 the Mobs Health was incorrect, so they fixed in 0.3.2, i´m pretty sure that this can be fixed without any problem |
| Comments |
| Comment by Alexander Williams [ 24/Mar/13 ] |
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Exactly |
| Comment by Chumbanotz [ 24/Feb/13 ] |
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Baby animals do not have less health than adult animals in the PC version. |
| Comment by Do [ 24/Feb/13 ] |
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I think this is more of a potential feature/improvement than a bug. MCPE is its own game... differences (or perceived differences?) from PC don't indicate bugs, these are just features that aren't there (yet). |