[MCPE-19328] Framerate issues at 56 chunks render distance. Created: 20/Dec/16  Updated: 07/Feb/18  Resolved: 07/Feb/18

Status: Resolved
Project: Minecraft (Bedrock codebase)
Component/s: None
Affects Version/s: 1.0.0
Fix Version/s: None

Type: Bug
Reporter: Igor Grabar
Resolution: Cannot Reproduce Votes: 1
Labels: None

Confirmation Status: Unconfirmed
Platform: Windows

 Description   

My laptop can handle 48 chunks with mostly no problem at all(mostly because there is another issue with chunk loading, I've made a separate thread for). However the amount of frames per second drops down to ~30 at 56 chunks, and it stays constant. I've tested this on worlds filled with trees, with deserts, flat worlds, and yet none of those factors impact performance in any way. It just stays the way it is.



 Comments   
Comment by [Mojang] Mega_Spud (Jay Wells) [ 07/Feb/18 ]

Cleaning up old tickets: This ticket has not been updated recently (1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue, then please comment below and update the ticket description following the Issue Guidelines.

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